Rhystic Study: Tana & Ravos

by Prophet of Kruphix on 10 November 2016, Thursday

Prophet of Kruphix

The "Prophet of Kruphix" is the biggest EDH fan, and presents "Rhystic Study", a dedicated Commander column! Commander is a casual format that is designed for everyone to have a lot of fun!

Rhystic Study

Rhystic Study: Tana & Ravos

Tana, the Bloodsower Ravos, Soultender

 

Greetings, chosen one... Welcome to the 24th column of "Rhystic Study"!

Following the release of Commander 2016, we step into a new era where we will have the choice of building four-color Commander decks. This is a huge change for us all, and it opens up a whole lot of possibilities. It is a lot of fun to select a four-color Commander, and it is also very exciting to mix and match Commanders to suit your play style.

 

Today, I am starting out with Tana, the Bloodsower and Ravos, Soultender! How can be build a great deck that is true to it's theme?

 

 

 

Building Blocks #1: Token Theme

 

Tana, the Bloodsower creates a bunch of tokens when it connects, while Ravos, Soultender gives all your creatures +1/+1. It makes a lot of sense to build a combat-oriented deck that is centered around tokens. So, first things first, we want a lot of cards that have similar functions as your Commander.

 

For example, these cards not only create tokens, but also have synergy with the tokens you are creating. They are also creatures so they can be recurred from the graveyard via Ravos, Soultender's ability.

 

Angel of Invention Creakwood Liege Avenger of Zendikar Tolsimir Wolfblood Hanweir Militia Captain Geist-Honored Monk

 

Additionally, we also want cards that benefit from creating so many tokens. The usual suspects are great for this deck, for example Doubling Season and friends as well as a bunch of great "Anthem" effects! Any of these cards in play creates a lot of mayhem on the board!

 

Parallel Lives Primal Vigor Mirari's Wake Intangible Virtue Purphoros, God of the Forge Cathars' Crusade

 

 

 

Building Blocks #2: Spells Which Create Tokens

 

Because we are running with such a heavy token-theme, we want to select our removal spells carefully. In addition to the premium spot removal in these colors, you can also opt to diversity your removal suite with some of these cards which create tokens. Since you have the edge in terms of utilizing your tokens, these cards are doubling up as removal and board sweepers while still creating an army.

 

Artifact Mutation Aura Mutation March of Souls Martial Coup Seed Spark

 

 

 

Building Blocks #3: More Synergy

 

There are also other cards that work really well in a token-themed deck. Any of these cards will combo with your Commanders pretty nicely and allow you to advance your board while applying a lot of pressure.

 

Ghave, Guru of Spores Mentor of the Meek Ashnod's Altar Skullclamp Brutal Hordechief Aura Shards Beastmaster Ascension Grave Pact Hour of Reckoning

 

 

 

Building Blocks #4: Mana Fixing

 

Since we are a four-color deck, I would like to spend more resources on mana fixing than usual. Here is where I would start as a base. In addition to the fetch land, dual land and shock lands configurations, we also want some of these in order to ensure that we don't get color screwed. That is surely the worst way to lose considering you chose to play four colors in the first place and we should avoid that.

 

Sakura-Tribe Elder Cultivate Kodama's Reach Wood Elves Orzhov Signet Gruul Signet Chromatic Lantern Coalition Relic Commander's Sphere

 

In general, the signets are all good enough to play and we should have Orzhov Signet and Gruul Signet because they will help to cast either of our Commanders. Starting from 4 mana onwards, we have a lot of business so I want our mana fixing and mana acceleration to happen before we arrive at four mana. For this reason, cards like Explosive Vegetation are excluded. Most of the three mana artifacts will also give us instant access to all four colors in our deck, so I like those as well.

 

 

 

Building Blocks #5: The Bread and Butter

 

As usual, we want the trio of Commander protecting artifacts in our deck because now we are relying on both of them to execute our game plan. This makes Lightning Greaves, Swiftfoot Boots and Champion's Helm better than ever. Also, Bastion Protector goes up in value since we now have two Commanders!

 

Champion's Helm Bastion Protector Lightning Greaves Swiftfoot Boots Demonic Tutor Sol Ring Crucible of Worlds Solemn Simulacrum Enlightened Tutor

 

 

 

The Final Product!

 

Four color decks can be a little of a "mish-mash" of everything but rather than playing with the best cards in each color, we try to stick to our theme and keep the game plan focused. Basically, you have some spot removal to clear the path for Tana, the Bloodsower and in the late game you can summon Ravos, Soultender to boost your army and provide some form of card economy.

 

Rhystic Study: Tana & Ravos (Commander - Others)

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Does this deck whet your appetite yet? It's a deck oozing with recursion, overflowing with card advantage and quite honestly downright annoying to play against!

 

Regards,

Prophet of Kruphix




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