Going Infinite with Teshar!

by Lee Shi Tian on 27 June 2018, Wednesday

Lee Shi Tian


Going Infinite with Teshar!


Teshar, Ancestor's Apostle is a combo card at heart. Naturally, I was quickly drawn to it. It was also one of the first cards I began working with when I began brewing with when all the cards in Dominaria were revealed. Mox Amber and Walking Ballista (for 0) are the best cards to trigger it on the turn which Teshar, Ancestor's Apostle. This enables you to combo off immediately once you have all the pieces.

Unfortunately, the presence of Goblin Chainwhirler kept these brews in check. This format also requires a lot of interaction and removal spells, which means that a combo deck is not well-positioned against the current metagame. However, I've going to share three decks which are casual and fun to play! Let's get to it!

Goblin Teshar


Goblin Teshar (DOM) (Standard (DOM) - Others)

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This version tries to abuse Squee, the Immortal. With Teshar, Ancestor's Apostle in play, we can return Wily Goblin to gain extra Treasures. You can sacrifice Goblins through Skirk Prospector to gain mana. If you have Goblin Warchief or Hazoret's Monument in play, you'll gain one mana everytime you repeat the loop.


Squee, the Immortal Goblin Warchief Hazoret's Monument

If we have Gate to the Afterlife, we can gain infinite life and "loot" infinite times. Draw your entire deck or until you find Walking Ballista to cast Squee, the Immortal infinite times or bring back Fanatical Firebrand to finish off your opponent.

As you can see, the deck suffers greatly from having a lot of X/1s. The aggro plan is not strong because your creatures are so small, so if you cannot combo off the "Plan B" is quite weak. However, we can gain card advantage through Squee, the Immortal, which makes it great against control decks without creatures. Also, with Skirk Prospector, you might get an explosive draw to enable a third turn Gate to the Afterlife and God-Pharaoh's Gift and that's kind of a free win if left unchecked.

Rona Teshar


Rona Teshar (DOM) (Standard (DOM) - Others)

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This version wins by decking out your opponent. The infinite loop is a little tricky and here's how it goes.

You'll need Teshar, Ancestor's Apostle on the board and you need one Walking Ballista and two Rona, Disciple of Gix in the graveyard. You'll also need a second copy of Walking Ballista to get things started.


Walking Ballista Rona, Disciple of Gix Diligent Excavator

Casting Ballista #1, bring back Rona #1. Using Rona #1, you can exile Ballista #2. Then Ballista #1 dies because you cast it for zero. Then, cast Ballista #2 to bring back Rona #2 and you have the loop. You'll get infinite historic triggers and infinite Gate to the Afterlife triggers. If you have Diligent Excavator, you can deck your opponent immediately. With infinite Gate to the Afterlife triggers, you'll be able to find extra Walking Ballistas to also reanimate Diligent Excavator.


The best way to get all these combo pieces into your graveyard is to mill yourself. Returning Champion of Wits via Teshar, Ancestor's Apostle is also another good way to dig deeper. I used to play Metallic Mimic over Aethersphere Harvester because you can turn Walking Ballista into a win condition even without Diligent Excavator or Gate to the Afterlife.

However, Metallic Mimic is terrible on the draw with Goblin Chainwhirler so popular. In the end, I switched back to Aethersphere Harvester because I can recur it with Rona, Disciple of Gix to stop the red aggro decks. However, playing Metallic Mimic over Aethersphere Harvester gives us a better mana curve and cheaper enablers.

W/U Constructs


W/U Constructs (DOM) (Standard (DOM) - Others)

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W/U Constructs is a deck based on the framework of Mono-Blue The Antiquities War. However, instead of having The Antiquities War as the late game plan, we use Teshar, Ancestor's Apostle as the source of advantage. The core of the deck is still a good mana curve utilizing Construct synergies.

To achieve the infinite combo, you need to assemble Teshar, Ancestor's ApostleMetallic Mimic, two Walking Ballista, and two Scrap Trawler on the battlefield. 


Scrap Trawler Metallic Mimic

With Metallic Mimic in play, you can get a +1/+1 counter for Walking Ballista even if you cast it for zero mana. With two Scrap Trawler in play, you can return two copies of Walking Ballista to your hand with any "artifact death".

Then, you can use Walking Ballista to kill Metalic Mimic to get two Scrap Trawler triggers. Then, you cast another Walking Ballista for zero to trigger Teshar for bringing back Metallic Mimic and get a +1/+1 counter on Walking Ballista. If you have another Walking Ballista, that's infinite damage.

The best part of this build is that the aggro plan is quite solid. Heart of Kiran is great with Scrap Trawler because your opponent may have a difficult time killing it. Also, the -2 ability on Karn, Scion of Urza is excellent with so many cheap artifacts in the deck. 

Renegade Map is there mainly for the synergy with Scrap Trawler to recur Walking Ballista. Also, you can recur Renegade Map itself to get extra lands to cast huge Walking Ballistas. However, the deck's weaknesses are Abrade and Magma Spray. As the format's top-played removal spells, both these cards suppress W/U Constructs quite well.


Teshar, Ancestor's Apostle

So, these are the three Teshar decks I tested for Pro Tour Dominaria. While the results were not amazing, I still think Teshar, Ancestor's Apostle is full of potential. I won't be surprised if Goblin Chainwhirler gets banned with its recent dominance and if that happens, any of these decks could have a chance. Let's see what happens to the upcoming Banned & Restricted Announcement and whether Core Set 2019 will give these combo decks a chance!


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